Humble Indie Bundle

princec: hey, congrats on the open source pledge I really hope you get there.

From @Humble: Puppy Games just told me that they will open source Revenge of the Titans if we reach $1.75 million

Stunningly so. If I’d come up with that idea, it’s possible I’d feel a little dirty, so manipulative it is.
Well done sir, very well done.

Man, I’m a sucker for bundles of games… never get time to play them all, already had a fair few of these.

Should be fun though, and season’s greetings all.

edit: separate downloads for the Samarost 2 & Machinarium soundtracks! Yay! Now, where did I put my mp3 player?

Just noticed this thread, gonna get a copy. been looking for some decent games for my nephew to play on my computer when he comes over.

Looks like RotT will be open source ;D

Yup. I think I’ll fork it at the next patch and release it under GPLv2. That will probably do the trick.
(Well, just the tiny bit of code that is RotT itself - the rest is already o/s)

Cas :slight_smile:

[quote]Yup. I think I’ll fork it at the next patch and release it under GPLv2. That will probably do the trick.
[/quote]
Awesome stuff.

How much of that binary heap I wrote is still there - I know you rather pulled it to pieces. If it would help for me to release it into the public domain (to the extent possible), I’m happy to do so; might also be able to come up with some suitable licence which lets you do whatever you want with it including sublicensing on whatever terms you choose - perhaps Artistic Licence v2.

I think the core of it’s intact. I think I fixed a bug in it but I forget what it was. You could just plonk it under GPLv2 as well…? Not like it’s a massive bit of code. Or probably unique.

Cas :slight_smile:

Serves me right for not putting an Artistic Licence header in the original post :smiley: Oh, well, I can download it from you and have a look…

I don’t like the GPL - it goes against my general principle that legal documents should be short and to the point. And it would create problems for you with your non-GPL’d fork.

How’s this?

Puppygames may copy, in source or compiled form, and modify this code, and distribute
copies of the original or modified versions under such licence as they should choose.

Probably fine :slight_smile: I wish someone would just do all of this open sourcing bit for me, looks like an embuggerance.

Cas :slight_smile:

Are you considering uploading your code to a public repo, like git, googlecode, etc, and working yourself from there?

that would be way easier to integrate whatever patch the community comes up with and also would make the development a lot more open, which I think is a strength of your business.

Most of our code is already public (spgl on sourceforge, LWJGL) but no, I haven’t got the time to follow community patches or such - I’m just going to provide a zip of the whole project minus LWJGL as a download and let people do what they will with it. If that means someone wants to plonk it on freshmeat or whatever, that’s fine so long as the licenses and copyrights are respected. If I’m honest I can’t see much in the way of patching or modding for our little game, it’s mostly for curiosity that we’re opening the source up for people to see. Then you can see how badly commented it all is. (As the decompiled jars are not obfuscated in any way they are almost completely fully readable and undetrstandable)

Cas :slight_smile:

…however I am considering leaving our next game fully open (read only) while we work on it. That might be interestin’

Cas :slight_smile:

princec I gotta say that I was really impressed with Titan attacks on the indie bundle, great atmosphere, effective use of sound, all up it seemed very polised.

For your next game what style are you thinking still staying with 2D?

Probably yes. The next game is going to be quite strange, design wise. But unmistakably Puppy.

Cas :slight_smile:

I didn’t make it :frowning: I’ll have to sign up for notification.

Why is it open such a short time? (at least one customer still want to buy it)

Only speculation, but:

  • Maximise bargain-hungry feeding-frenzy excitement
  • Developers probably don’t want pay-what-you-want to last forever. It’s a good PR grab, not so hot on long-term revenue

@cas: Is the artwork going to be open-sourced, or just the code?

YOU, good sir, should track down Jeff Minter and collaborate on your next project. I think a Llamasoft/Puppy Games mashup would be astonishing!

-Chris