[quote]Would anyone be interested if I open-sourced the engine behind Milpa? I wouldn’t mind getting some extra eyeballs on this thing, and people creating 2D web games might find it useful. Fast image rendering (not Java2D), fractional positioning, alpha blending, bilinear scaling/rotation, dirty rectangles, easy animation API. Additive blending is getting integrated into the architecture (it currently works great on a black background). It’s not a game framework - there’s no tilemaps or collision detection. Just 2D rendering and animation.
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I’d also be very interested in the library behind milpa… like the keith and phu400 I also read your book