Doesn’t Elvis live forever? So you can easily drop the “lives” ;D
Instead of using lives you could do other things:
Maybe allow Elvis to “rest” - if he isn’t hit by an obstacle for a certain period of time his health slowly increases.
Additionally you could add “health packs”, “rock’n’roll energy pills” or whatever. Collecting those would increase health.
Maybe randomly distributed across rooms.
Or allow Elvis to collect a “health pack” which is fired once in each room and floats around for five seconds …
BTW: I liked the short explanations on the first levels (shoot me, catch me, collect the starfish…) - helps newbies. Maybe “F1” on a level could give a hint on how to proceed? On the other hand I preferred to figure it out myself…
…this is a great little game
Regards,
Tommy