Floodgate - Randomly Generated Sewer System Search Thingy

If anyone cares to follow development, I made a github. (I wanted to make the source online so I could develop on any computer I can get my hands on.) https://github.com/JacobPickens/Floodgate All important updates and releases will still be added here, but development updates will be within the commits of this github.
EDIT: Also I have a trello: https://trello.com/b/POyB1XNU/floodgate

Quick update guys! I just did the coolest thing. (I guess it’s technically basic, but I’m still going to explain it because I’m really excited.) So I just made an autoupdating launcher for Floodgate! It detects if the version changes, if so it downloads the new zip file from my server, and unzips it, then launches that version! It’s so cool! It also does it’s own clean up, and stuff. So, now you guys don’t have to have all the versions of Floodgate, just get the launcher, and it’ll handle it for you! Even better, it’ll be (hopefully) the last Floodgate jar you’ll have to download. All you’ll have to do it download the update from within.

If you want to check it out here’s the link: https://dl.orangedox.com/rwjHLJOyhbYNstej4z I’ll post this link on every new version release on here too. I also changed the main posts link to the launcher. I recommend putting the launcher in its own folder as it makes a directory called files where it holds all of the good stuff. Anyways, talk to you guys later! :persecutioncomplex:

EDIT: The last version apparently only worked on Macs. I fixed it and now it is confirmed working on Windows 10 and 8 along with some version of linux.

v0.0.7 is Complete

I feel like this update was equally as gigantic as v6. I added in a whopping 13 new items, pause menus, buff systems, and more. However, I’m getting bored just adding new items, so expect v8 to be rather revolutionary.

Added:

  • Refactored the slow minimap. (Still slow, but less slow)
  • Added in a well need pause menu when you press escape instead of exiting the game.
  • Difficulty now increases based on the amount of dungeons you have cleared.
  • I moved the gear slots to the bottom left corner so you can evaluate your gear without opening the inventory.
  • Added in durability for all gear, and a fancy ‘health’ bar to show it.
  • Added in spikes and pressure plate traps.
  • Removed all traps because they were incredibly stupid.
  • Added in lucky underwear: If worn, increasing the chance of rare loot.
  • Added in Flip Flops: The first ultra-major item. Running shoes for both land and water.
  • Added in Water Shoes: Amphibious running shoes, however, very very weak.
  • Added in Snorkels: Snorkels slow down the rate of drowning.
  • Created a buff system for temporary things that modify the player’s abilities. (Potions)
  • Added in Speed Potions: Increases player’s speed for 7 seconds.
  • Added in Carbonated Water: This is basically a bubble on steroids except it doesn’t fill scuba tanks.
  • Added in Potion of Duplication: Duplicates any item. (Durability and all)
  • Added in Potion of Ice: Temporarily freezes all the water on the map, stopping it from spreading, and drowning you.
  • Added in Potion of Minor: Temporarily makes all chests on the map give minor loot. (Very handy :wink: )
  • Added in Potion of Normal: Temporarily makes chests on the map give normal loot.
  • Added in Potion of Major: Ditto. Except with major loot of course.
  • Added in Anvils: Repairs any damaged piece of equipment.
  • Added in Lung-Enlargement Pills: Adds an extra bubble to your oxygen pool.

Space next to a chest will open it and put it’s contents in your inventory. Left-Shift now makes the player sprint however this uses oxygen. Inventory is now swapped to the I key, and the numpad now works as well to toggle the Floodgates. M toggles map focus. If you have it of course. ESC will either close the game, or any popups open on the screen. Single click in the inventory to drag, double click to use an item, and right click to view more info on an item.

Download:
https://dl.orangedox.com/KdkcGZ586ptjzMR9di/Floodgate%20Launcher.jar

Images:

v7 Item Showcase

Ice Potion Showcase

Potion of Duplication Showcase

EDIT:

Today I tweaked my random generation to make maps look a hell of alot more pretty. It gives maps a bit more depth. Soon ill add things to spawn out in the wide expanse of brown to break up the monotony. I might even have arches for the player to walk under. This is super cool!

Nice game! I like basic idea and you should continue developing it. But I do not like a movement, it’s looks very strange, I thing movement should be smooth, without jumping.