Very nice indeed… Ran v smoothly (got up to level 2 no exceptions)… Loved the background graphics too…Good’one.
Thanks steveyO.
erikd, I think I’m going to implement dynamic game instructions as you suggested. For example when the hero collects his first drop then a translucent popup non-blocking window will tell the player what to do with it (return it to a water tree leaf). What do you think?
Sounds good. Maybe it’s also nice if the text was in a comic book style balloon, you know, like the player sprite thinks “Let’s return this drop to a water tree”. Maybe that would fit nice with the comic book style graphics.
yes,
nice idea. I’ll consider it later.
Thanks