Early reports on JavaFX 2 are in.

[quote=“gouessej,post:100,topic:36299”]

IMO the Flash installer beats Java’s one hands down. The Java one is about 15mb (5x that of Flash!) and extracts well over 60mb, not forgetting the above mentioned issues (multiple clicks, ads, bundled adware, taking much longer than flash’s installer, etc). Personally had much more failures and problems with it than the Flash one.

A few years ago, I have had tonnes of failures with the Flash installer. Especially when it has been run from inside the browser (which is cool), but then just failed essentially saying “you need to install this yourself outside of FireFox”. I’ve also tried to install Flash on restricted PC’s where it all appeared to be fine, but just nothing happened by the end. It would be better if the installer could say very early on, you can’t install then, then silently fail.

To be fair the Java installer has always worked for me, but it still really sucks. The updater however is terrible. I especially hate how every few months I have to go over my PC and remove multiple old versions. It’s not just Java itself, it’s also things like the plugins it adds to the browsers (a different plugin for version). A friend of mine described it as being like a virus, in that you end up with tonnes of Java files all over your PC.

Getting back to JavaFX, can it be used by an applet without the user needing to have it pre-installed?

Updated just about everything. It’s about 70% finished now.
Still can’t kill boss or die, but you take her life points down to 0. She switches her pattern at mid life.
Added sound effects (player bullets only so far)
Added open source music for BG.

SCREENSHOT!
http://dl.dropbox.com/u/28109593/bloomtest.png (bloom not in demo, cause it runs too slow on my netbook)

All around, it’s quite awesome. Tell me what you think and how it runs. :3
http://www.prime.programming-designs.com/galaxy/Galaxy.html

Can now die and kill boss.
game is at 1.0.

Any updates? It’s been a while since I have heard anything about JavaFX 2.0

There should be some updates soon as JavaOne is soon (2-6 October 2011), there is bound to be some news about JavaFX then.

Oh that’s tomorrow! Can’t wait to see what happens then.

With JavaOne now underway the first bits of JavaFX 2.0 news are here. Starting with JavaFX 2.0 being officially released!

It’s awesome that it is finally out, but I can’t help thinking it’s too little too late. Anyone who wanted to build very modern applications, would already be looking at the many alternatives (WPF, Adobe Air and HTML/CSS to name a few). If your already using Java, then this is great, but if your not, then there seems to be very little reason to switch over.

Plus WPF is bundled with .NET, lots of users have Adobe Air installed, whilst JavaFX is not bundled with Java (but hopefully that will change).

JavaFx is a great replacement for Swing and AWT. If I wanted to write an IDE, or some other workstation rich-client app, it’s perfect. JavaFX also seems to include an improved web plugin and web start functionality from older Java approaches.

But, for a game, I’d use an OpenGL binding or maybe a game specific engine built on top of the OpenGL bindings.

I can’t see anyone wanting to use the JavaFX scenegraph system for a game.

Hi

Linux support is going to be added into JavaFX, it’s the same for Mac. JavaFX is becoming interesting.

Thought for a moment that since the topic was updated that there was some news.

Nope, still no Linux downloads, still no Mac. Still not holding my breath.

still I dont know how to encode video to this flash vc3 codec or whatever it was
we are going to need a tool or something later

The GA of JavaFX for Mac OS X and Linux is announced in the roadmap, isn’t it? It is better than nothing. I won’t use JavaFX while it is not open source anyway.

Oracle claims that the JavaFX runtime will be part of Java 8 (!) JRE’s. Thus once Java 8 is the de-facto standard you can really start relying on your customers having it across all platforms. They also claim that we’ll be at JavaFX 3.0 by then.

Meh.

No it says JDK 8 not JRE 8 so clients with the JRE won’t have JavaFX installed.

You might not have noticed but Sun & Oracle have been talking about ‘Java 7’ solely as ‘JDK7’ for years. I think the same applies for ‘Java 8’, for which there will simply be a JRE version, JavaFX included.

No need to wait for Java 8, JavaFX is already part of the Java runtime since the release of Java 7u2 (non windows platforms to follows as soon as JavaFX is available for them).

Oh they have? O_o

Yes, I’m aware of the difference. I didn’t link to it, but this FAQ is where I gathered it was going out with the JRE.