Wouldn’t it be also an idea to make it more human like with a learning process? There are some criteria like movement speed and other stuff and then there is a AI which learns by try and error how to walk. So it can automatically adjusts it’s behavior. This way we wouldn’t have to think of complex movement structures to keep it moving - and it would also be able to keep standing at unnormal situations e.g. when it gets hit…
The only question would be what is easier writing the AI or writing the movement behavior.
It’s just I see a problem with NewbTon way of controlling the Human - he said he would be using a big plate for the feet - This wouldn’t be any change in contrast to frame animations, because the human won’t be able anymore to fit into stairs.