OT: The only way to monetize your code (code, not product) is by working as programmer. I mean, what else? a fast food brand with link on your comment?
No, it wasn’t Github that drove me away from open-source.
I gave up on open-sourcing my code because it was a waste of my time that could be spent coding.
Github drove me away from Github. It was a waste of my time that could be spent coding.
I keep my source more or less undisclosed, but I’m happy to give away parts of it, and am working on some ‘pure LWJGL’ tutorials for beginners in my spare, spare, spare time.
There’s no point in a novice sharing their code with the world anyway. It would be a waste of my/other peoples’ time that could be spent coding.
Just because you use github doesn’t mean you have to make your project(s) open-source. I use it for versioning, and potential team collaboration in the future.
I’m just going to say it, I wouldn’t recommend doing this if you don’t have much game programming experience or don’t have much website design/admin/etc. experience.
just an update i got some good news …i have been working on the site and so far so good i have it setup so you can search for info thats on the database and im working on setting up a form for people to submit code along with other important links descriptions and stuff … its not LIVE yet but hopefully i’ll have a really basic set up for people to use as a beta site real soon
just a submit code and search for code system, no fancy stuff
I love your idea, but it just does not have a place in the JGO. And plus, if it is open source, what’s to stop someone from modding it to work without ads? You should code this exclusively, maybe recruit a few people, and then publish it. But people here are hardcore. In my opinion, I would rather take pride in knowing I programmed my own framework than some other person. I would feel lazy, unoriginal, and unchallenged. Just take this idea, edit it up a bit, snip, paste, and it should work. If you do do this, just please, please please please, for the love of all that is holy, DO NOT MAKE IT MORE THAN 1$ This is for a variety of reasons: More people will buy if it is cheap, than if it were more, and come on, that kind of work is done cheaply.
Are you kidding me? You’ve barely been on this forum. You have no idea what belongs on this forum and what doesn’t. This tool would be great for people who want to casually code games together. Who cares if someone else helped on the framework, sometimes coding with others is more fun and brings the best out in people. Just because you feel lazy doesn’t mean others don’t enjoy it.
well its good to know people are still interested in this … i already have the code for a beta site ready but its still a long way from a polished site it lacks security and anti spam(capatcha number things)
right now all it is is just a site where you submit info and search for info … i wanted it to have accounts and profiles and all that stuff so people know who submitted what
its supposedly easier to make all this with drupal
and just for the record i was actually planning on making this a free service
i was probably talking about sales for people makeing games not the site itself but i might be wrong why dont u show me the rest of the quote
EDIT**
heres the rest of the quote and yea i was talking about sales people would make from advertising their game on the site or from helping make an open source game
just so u dont get confused i did change the “idea” a few times a bit…the plan was simple, people share code, but all the other mumbo jumbo was ideas of how to encourage people to submit code
like if they make a game. they need to advertise the game, so there would be a system in place for them to advertise their game to a target audience all free of charge but you have to advertise the advertising network before u can advertise anything with it so its not something that can be built right away … its possible but takes time to get those people together and connected for it to be effective