Hahaha, yea my bad!! I totally forgot inserting the image for the car
Here it is if you want it
http://img168.imageshack.us/img168/7438/car1e.png
I got it off another board, so no worries about copyrights or anything like that, especially since I’m extremely bad at drawing I often opt for the open source root. Note that I did rotate it 90 degrees counter-clockwise before using it*
And since you’ve taken the time to rummage through it, might I ask you to take the time to ask what was so complex, and what I would be able to simplify to make it even better?
Oh and one more thing, after having spent an hour just trial and error the rotation seems to have been fixed, apart from the fact that I must reach a certain velocity before you actually notice the rotation, something which I’m asking myself why… I’m guessing it has to do with the multiplication of acceleration, but I think again with a bit of trial and error that should be easily fixable. I also did notice that the bounds weren’t correct when the car was rotating :P, but it really isn’t that much of a problem right now, seeing as I’ve got bigger fish to fry (IE. If you you were indeed shooting at a different rotation then the original the bullets don’t seem to be created at the right location, something which requires slightly more attention).
Anyway, I’m glad you took the time to look through the code, Thanks!