Bunny Press - A game made in 48 hours

=)

For me, the trick to getting a game done that fast is to start by getting something playable as soon as possible. This doesn’t mean it has to be a game in any way, but it has to be interactive. That way, I can start play testing immediately, and only add the stuff I feel is missing.

Like in this game, I made a white square move around in a black background (or the other way around?), and thought “You know, this character should really have some graphics”, so I added it. And I kept going like that. Towards the end, I kind of realized I was running out of time, so I started doing things backwards. I started by adding an ending, then added stuff in the middle until they joined up.

It finished fourth!

Congrats! Very cool.

Congrats!

Unsurprisingly, mine was pretty far behind in most categories. I got top 10 in technical and graphics, which isn’t too bad.