Blinxed - 2D Action Platformer

I did a thing!

Been drawing my balls off to bring my art work up to par and have been getting into some Rick and Morty characters.

  • Redrew my tiles and have decided to stick with pixel art. I’ll more than likely be touching up the artwork further but I like the new colors better.

  • Got the gun back in there though I have plans to make it lag a bit behind the player when moving and some other minor subtleties

  • Added new buttons

  • Added a shit little animation for finishing the level but it’s a placeholder for now

  • Watched a yt talk given by John Romero where he says the guys at id would polish as they went and would fix a bug the moment it was discovered. I decided to take on this approach instead of trying to get a rough cut of the entire game and then polishing later. So far so good. I’ve fixed a few minor things that aren’t noticeable unless I bring it up so…

Here it is

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Got around to creating a PC version today though I’m having a little ghosting problem. I’ll be looking further into this tomorrow.

http://flashpawstudios.com/wp-content/uploads/2016/11/screenshot_110916.png

Fixed my draw calls to get rid of those clones and have compiled a .jar file.

Also implemented keyboard + mouse controls instead of touch controls on the Android version.

I was having a friend of mine make levels but I get frustrated by some of the design choices so I’ll probably start focusing more on levels but do want to add enemies and some sort of explosion thing.