Hi, i am currently undertaking my final year at university and my main project requires me to create a 3D model viewer using JOGL. I have never used JOGL or OpenGL. I have the JOGL demos running in NetBeans and have began reading the Red Book (so ive made a better start than a lot of new JOGL users!). It would be great if i could get a few things cleared up:
- Should i use JOGL 2 or the latest 1.x version which i currently have (i dont think theres a jogl 2 plugin pack for NetBeans)
- Are there any basic 3d model viewer examples using JOGL? (I would like to see the structure of the classes and code as i am struggling a bit with this)
- I have tried some basic tutorials but i am not sure how i would import 3D objects (.obj format) into my program
I understand there is a wide range of information i am asking for, but any information (or links) would be greatly appreciated
Thanks