Asteroids 4K

I will slow it down a bit.

No. The new asteroids just appear. You even keep moving.

Programmer art . ;D

Thanks for all the comments guys. Will let you know when a new version is up.

just for kicks and giggles… I would randomize the polygon shapes a bit. The fact that a pacman shaped asteroid breaks down into several pieces of the exact same shape is an absolute phenomenon :stuck_out_tongue:

I just played it again, now it’s faster than it was before when I said it was too fast haha. I also died right outside the edge of the screen, and spawned there, outside the edge of the screen. I think when you go off one edge you should start appearing on the other side. It’s no fun to be stuck off the screen and not actually know where you are.

New version is up.

http://69.198.177.99/asteroids.html

I still have to work on the speed a bit, but I made the screen bigger, so that should help.

Thanks.

ps. Are the asteroids too fast? Too hard to control the ship?

Wow that’s perfect! The other guys might think it’s too slow, but I’ve never been good with this control scheme so I love it :slight_smile:

One more suggestion. Could the enemy ship’s blast thing be distinguished from the player’s? I didn’t bother to dodge one blast thinking it was my own coming around the side of the screen… and then it killed me :stuck_out_tongue:

Speed is now about right :slight_smile:

I think you need a larger space around the ship before materialisation. Say 3 or 4 ship diameters. Would it be possible to generalise the collision detection so that that the collision detection radius is (say) 3 ship radii prior to materialisation and then 1 radius after materialisation? That is if you are using radii rather than line intersections.

Alan

the game speed is perfect now :slight_smile: . Asteroids shouldn’t go slower, it would make the game too easy.

Forgot about that. Will give that a look tonight.

I have been playing the original a little bit and it is faster than mine. However, I will leave the speed as it is. It will gradually go faster as you go up in levels anyway.

Thanks again for all the comments. Look for the next version soon.

New in the next version:

  • Larger buffer around the ship before it re-appears
  • Extra life every 10000 points
  • Lower the size to reach 4K

Uploaded a new version.

  • Now has a larger space around the ship for re-appearing after dying.
  • Extra life every 10000 points
  • There is now some friction to slow you down if you stop your thruster
  • Rotates a little faster
  • Points are more inline with original asteroids

Thanks for all your comments everyone. I have posted my contest entry now, so if you have any more comments, please post them on the contest forum.

Thanks again.