The cost of entry for Apple is way higher than Android, but this is beside the point. I see this argument is wrapped around one post. Pirates vs. a secure marketplace.
Honestly, both markets have their faults. I can’t disagree. Android is plagued by lots and lots of games and pirates cluttering the market. Apple has barred a lot from getting in so less games and applications enter the marketplace. This problem still lacks an elegant solution. Developers are being shafted, users are being hoarded, and the major players like Google, Apple, and Amazon still make money. This environment is just bad for developers and users, and honestly that is the core of my discomfort with this.
Developers are being treated like middlemen, but for exposure, we bear with the decisions made. In a perfect development cycle, stability of technology is the most important thing. However, the major shifts by these companies pull us into these loyalty wars. In its core, it is developers crying out “What about us?” We just want a stable solution to reach a widespread audience. In that regard, I think Android is the lesser of two evils.
But hey, regardless of what we say… I suppose we just have to “deal with it,” right?