[quote]Check out http://www.jpct.net/
I had my own little world up and running in a morning. Really stable.
[/quote]
jPCT was designed to be a 1.1 compatible software renderer, but i’m currently evaluating the possibility to include support for OpenGL via LWJGL as an option (NOT as a replacement). The following screenshot shows my first attempt (no textures at the moment):
If i decide to head for OpenGL-support, this will not affect the geometry pipeline including the lighting. This will remain JAVA-code only and won’t be done by OpenGL. OpenGL will simply render the polygons.
Any comments on this idea?