any experience with gravity simulations?

If the moon crashes into the planet, because it is attracted by the sun, you should move the planet + moon away from the sun. Or make the moon smaller. Or make the planet bigger.

I repeat: Kepler’s. Don’t waste your time making simple problems hard.

To back up Roquen’s point. NASA and co use these simple parametric orbits for everything from space probes to knowing where to point that dish to get signals of a satellite. That is you know they are ellipsis and how fast it goes at different parts of the ellipses. Of course i think that is too much. Just stick to circles. If its good enough for multi million dollar space missions surely its enough for a game.

In Eve planets don’t even move.

interesting point about eve…

didnt know that … barely ever played the game… but its a gorgeous looking one.