Oh yes 
Interestingly, AF keeps getting monikered as “shareware” when… it just isn’t! It’s commercial software, through and through. You get an unlockable demo that eventually times out on you and you can’t play it any more. Hardly shareware!
Cas 
Oh yes 
Interestingly, AF keeps getting monikered as “shareware” when… it just isn’t! It’s commercial software, through and through. You get an unlockable demo that eventually times out on you and you can’t play it any more. Hardly shareware!
Cas 
[quote]Oh yes 
Interestingly, AF keeps getting monikered as “shareware” when… it just isn’t! It’s commercial software, through and through. You get an unlockable demo that eventually times out on you and you can’t play it any more. Hardly shareware!
Cas 
[/quote]
what’s your definition of shareware? I thought of it as non-shelf software that gives you a taste (a couple levels) and requires you purchase a key to unlock the rest.
where traditional commercial software you have a demo that has a few levels. Usually released before the game. You decide you like it. You get in your car, drive to the local store and pick up the box.
I’ve always had only one definition of shareware, which is software you are free to use and give away to people and which you are obliged to pay for if you use it. It comes in various flavours like “crippleware” and “nagware”.
AF treads a fine line between shareware and commercial software, but it shares more in common with normal shrinkwraps than traditional old-school “pay-if-you-like-it” shareware. There’s some argument amongst shareware professionals as to what constitutes shareware, and myself, I’m with the old-school crowd. TextPad is shareware. AF is commercial.
Cas 
[quote]Hopefully we will see Alien Flux listed here soon:
It would easily be among the top games listed. (And not just because the name starts with ‘A’
)
[/quote]
Actually we’ve talked in the GTG aout trying to get a list of good Java games that run on Mac to go push our friends at Apple about helping to promote. Ofcourse AF is at the top of the list.
If anyoen else has a completed Java game that runs on Mac, drop me a pointer please? (jeffrey.kesselman@sun.com)
Oh and I agree with Cas, the time-out makes it “demo-ware” not “shareware”. Generally shareware you can keep using forever but you may get extra features by registering. (eg Wolfenstien3D and DOOM wer shareware. For your regstration fee they sent you a bunch of new levels.)
Well that “shareware” link lists pretty much anything that you can download and try out.
I’ve bought a few of the games listed.
I found Enigmo to be quite cool for puzzle games. Along the lines of “The Incredible Machine”, my Niece and Nephew loved to watch/play Bugdom II, etc. There are some nice polished titles listed - it certainly isn’t just a list of wannabe breakout and tetris clones.
The only thing lacking are some really nice Java titles that I can play on the Mac or PC. Well, except for PopCap games which has a few decent games listed…
I like that I can play Alien Flux on my Mac, and PC… and I don’t have to reboot the PC if I’m in Linux instead of WinXP. I’m never going to give up my Mac, but I sure wish there were more readily available games. Even better if I’m not stuck to playing them on my laptop, since I must use a desktop PC for my ‘real’ work.
AF on Mac: Bug Report.
I dunno if you can do anything about this BUT…
If I leave AF up on my tiBook G4 long enough the screen saver kicks in. That in itself is fine BUT it seems AF is blocking the screen saver from seeing input as i cannot get it OUT of screen saver short of a drastic reboot.
JK
Cheers Jeff, I’ll let Elias know about that.
Cas 
[quote] i cannot get it OUT of screen saver short of a drastic reboot.
JK
[/quote]
Did you try the three finger salute - Holding Command-Option-Esc ?
Nope, but I’m not going to lock it up again just to check it out 
JK