As previously mentioned, the only GeForce box I own is Win98SE.
I’ve had no luck getting any versions to work on that box yet - any idea what I can do about it? I’m now downloading nVidia’s 41.09 drivers. Got any other ideas what might help?
As previously mentioned, the only GeForce box I own is Win98SE.
I’ve had no luck getting any versions to work on that box yet - any idea what I can do about it? I’m now downloading nVidia’s 41.09 drivers. Got any other ideas what might help?
Hmm… the .exe version (alpha 1) worked just fine, webstart version won´t start at all .
Geforce ti4200 AMD Tbird 1.4
Ok, here’s the stack trace:
java.lang.NullPointerException
at com.shavenpuppy.jglib.Display.getAvailableDisplayModes(Display.java:49)
at xap.Game.init(Game.java:359)
at xap.Game.main(Game.java:229)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:324)
at com.sun.javaws.Launcher.executeApplication(Unknown Source)
at com.sun.javaws.Launcher.executeMainClass(Unknown Source)
at com.sun.javaws.Launcher.continueLaunch(Unknown Source)
at com.sun.javaws.Launcher.handleApplicationDesc(Unknown Source)
at com.sun.javaws.Launcher.handleLaunchFile(Unknown Source)
at com.sun.javaws.Launcher.run(Unknown Source)
at java.lang.Thread.run(Thread.java:536)
The webstart version worked right away here, even though I have LWJGL installed. ( I have the dll’s in java\bin instead of \system)
It’s a fun game, this page was loading so slow I just took another shot at it! Yeah! I saw some new black sludge thingy ;D. Which killed me right away :-X
If you’ll take em, a few remarks about the game
Question : is the smart bomb the only way to get rid of those yellow bubble gunners when they’re tailing you?
They are quite impossible to escape from when they are RIGHT behind you, and you can’t turn to fire anymore.
Maybe you have some flying backwards option which I didn’t find.
Which brings me to the next question, how do you fire a smart bomb?
I think it’s space that fires the smartbomb. You could also use the shields with left shift.
When you are a Jedi, like me, you will simply scurry away from the Jellies and flip the mouse back and fire off a few rounds at them. It’s just like playing QuakeWorld, except overhead
I’ll put some sounds in the GUI one of these days but it’s not so important right now. ESC is still a kill-it-quick option for debugging but will ultimately end the current game.
Moments later: awwwww, maaaaaan, I’ve just found the bloody bug and guess what I can blame it on my Danish minions! There’s a huge bug in Win9x display mode determination. Fixed now. A special LWJGL dll is available on the site. Just unzip it over the top of the old one. The full distribution and Webstart have also been updated.
Cas
I don’t really want to read through this thread but in case this is useful to you, it pooped:
Java Web Start 1.2 Console, started Sat Mar 22 20:58:45 PST 2003
Java 2 Runtime Environment: Version 1.4.1_02 by Sun Microsystems Inc.
Reserved 8388608 bytes of AGP RAM
org.lwjgl.openal.OpenALException: Unable to load function pointers to openal.
at org.lwjgl.openal.BaseAL.nCreate(Native Method)
at org.lwjgl.openal.BaseAL.create(BaseAL.java:77)
at com.shavenpuppy.jglib.openal.AL.<init>(AL.java:122)
at xap.Game.init(Game.java:386)
at xap.Game.main(Game.java:229)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:324)
at com.sun.javaws.Launcher.executeApplication(Unknown Source)
at com.sun.javaws.Launcher.executeMainClass(Unknown Source)
at com.sun.javaws.Launcher.continueLaunch(Unknown Source)
at com.sun.javaws.Launcher.handleApplicationDesc(Unknown Source)
at com.sun.javaws.Launcher.handleLaunchFile(Unknown Source)
at com.sun.javaws.Launcher.run(Unknown Source)
at java.lang.Thread.run(Thread.java:536)
[quote][…]A special LWJGL dll is available on the site. Just unzip it over the top of the old one.[…]
[/quote]
yea that helped. works now again
Cool.
Bedelf thanks for having a go - try downloading the AlienFlux.zip instead (now 1.5MB smaller!). Webstart’s a bit strange with DLLs and Brian’s still testing the fix for OpenAL.
Cas
running webstart versio give’s me error:
java.lang.NoSuchMethodError: <init>
at org.lwjgl.Display.nGetAvailableDisplayModes(Native Method)
at org.lwjgl.Display.getAvailableDisplayModes(Display.java:96)
at com.shavenpuppy.jglib.Display.getAvailableDisplayModes(Display.java:3
6)
at xap.Game.init(Game.java:359)
at xap.Game.main(Game.java:229)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.
java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAcces
sorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:324)
at com.sun.javaws.Launcher.executeApplication(Launcher.java:768)
at com.sun.javaws.Launcher.executeMainClass(Launcher.java:730)
at com.sun.javaws.Launcher.continueLaunch(Launcher.java:615)
at com.sun.javaws.Launcher.handleApplicationDesc(Launcher.java:342)
at com.sun.javaws.Launcher.handleLaunchFile(Launcher.java:167)
at com.sun.javaws.Launcher.run(Launcher.java:135)
but that’s lwjgl problem i downloaded 0.5 and Display.getDisplayMode() return’s array of size 0
running amd 1.2, gf4, suse 8.1
Cas only included the redhat version of the libs, so it is using the 0.5 version of them. And 0.5 is currently incompatible with the newest in cvs, unfortunately.
I saw your other post about OAL compiling problems, and I think I fixed them this morning. So you might want to try cvs compile again.
I couldn’t start it on my computer
duron 700, 256mb, geforce 2 mx
w2k + sp3, jdk1.4.1
I think it has problem with lwjgl version.
I just used 0.4 version yesterday. and I see that i don’t have openGL compatible card.
but after upgrade to 0.5 today, when running game, i couldn’t see anyting, just change fullscreen and return to window without any notice(Webstart).
and when running EXE version.
I could see console message
"Warning…
Exception in thread “main”
Make sure lwjgl.dll is nowhere to be found in your path. The only version in existence that currently works is the one that comes with AlienFlux.zip.
You don’t need the JRE to run the zip distribution so it shouldn’t affect the outcome in any way.
Cas
I would pretty much test anything you put up cas. Now the amount of effort I put into it is decided by the day. =P
I tried that exe, and it worked. Cool game, but holy shit do I suck at it. Mabey I’ll force my mom to play it so I can feel better about myself.
Hey that new .zip file worked!
I like it and made it to level 3 first time. I guess this means I’m as good as a girl
After you get killed you should display the players final score/stats, rather than just dropping back to the start screen.
I haven’t written the endgame sequence yet or the hiscore table, c’mon, give me a break I just want to see if it runs…
Cas
The game works with the zipped dll file Really responsive, not wholly intuitive though, would maybe be a good idea to make it easier in the beginning to help people learn the controls.
Nah, it can’t possibly get any easier on level 1.
I will be adding a mouse sensitivity adjuster, and an option to redefine the keys and mouse buttons though, which should be a help to many people.
After a few goes you’ll get the hang of it. As I say, it’s not like it costs 20p a go to practise on it…
Cas
Cool game in game sound effects remind me of defender, runs fine on my win me amd1.4 gf3 64m system but… ther’s always a but…
32 bit mode crashes when you exit and locks up my PC with a black screen, have to ctrl-alt-del.
I dare say it’s a bit too easy even (although the last 2 webstart versions didn’t work for me and I didn’t try the last download yet, so maybe things have changed).
I’ll try the latest dl version when I get home