Regarding events and movements, I have some enhancements planned. The user interface is still not quite as intuative as I would like it to be! Setting tax & Getting tax alternate from turn to turn. I am still planning to improve the statistics to make it more fun.
Yes, the AI is not very strong. I just implemented it for the demo so people can get a feel for the game.
The initial army sizes + that they are constant for neutral fields is bad. I put it onto the todo list … Thanks.
[quote]Seems like a really nice game, but I personally won’t have time for multiplayer game over several weeks or so Wouldn’t mind playing the “demo” all the way to the bitter (or sweet) end though!
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I am planning to eventually make some money with the game? So, I don’t quite want to give away too much yet! Sorry. I don’t mean to necessary charge money for it. I have some ideas, so maybe the basic game is free, but offering some tournaments where you have to pay to take part. What do you think? Playing the game is free, but you can also play tournaments, e.g. pay $10. If you win, you get $200? I think adding some player statistics/rating system is cool as well! What’s your take on that? I don’t know if monthly/yearly subscription is good too?