héhé… you are not so far… but shttt…
ps: but right now I am implementing all 3dzzd software shaders that are missing in hardware mode (phong, normals, reflection, …) quite boring…
héhé… you are not so far… but shttt…
ps: but right now I am implementing all 3dzzd software shaders that are missing in hardware mode (phong, normals, reflection, …) quite boring…
You just cant stop spitting out one nifty demo after another cant you?
Can’t wait for the fake subsurface scattering and wave splashes btw… :
Or a couple of mermaids splashing about would be nice too…
Other than that pretty damn impressive as usual!!