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LibGDX Radial fading shader effect within a moving area
|
|
1
|
1869
|
May 7, 2014
|
|
LibGDX Radial fading shader effect within a moving area
|
|
0
|
1846
|
May 7, 2014
|
|
Turn based combat turn order
|
|
0
|
1642
|
May 6, 2014
|
|
[LIBgdx] Can't seem to get sound effects running
|
|
19
|
8426
|
May 6, 2014
|
|
OpenGL functions straight from GPU
|
|
8
|
4079
|
May 6, 2014
|
|
[JAVA] Threads vs Timers
|
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0
|
2608
|
May 6, 2014
|
|
GL_INVALID_OPERATION when setting program uniform
|
|
0
|
1518
|
May 6, 2014
|
|
New feature: topic labels [solved]
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|
0
|
19176
|
May 6, 2014
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|
[libGDX] libGDX Array object
|
|
3
|
5665
|
May 6, 2014
|
|
[LWJGL] Loading multiple Textures
|
|
6
|
2316
|
May 6, 2014
|
|
Game Art resources
|
|
4
|
2028
|
May 6, 2014
|
|
Are HashMaps bad for Entity-Component-System Architectures?
|
|
0
|
5223
|
May 6, 2014
|
|
[Libgdx] Changing Alpha of a sprite doesn't show when drawn
|
|
0
|
13032
|
May 6, 2014
|
|
[libGDX] libGDX Array object
|
|
0
|
5395
|
May 6, 2014
|
|
Collision detection and correction (Again, Javascript, not Java)
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|
2
|
3250
|
May 6, 2014
|
|
[LD29]Mission "Tank"
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|
2
|
3959
|
May 6, 2014
|
|
Online Card Game Architecture Design
|
|
2
|
2125
|
May 6, 2014
|
|
Collision detection and correction (Again, Javascript, not Java)
|
|
0
|
3255
|
May 6, 2014
|
|
[LibGDX] Player Movement lagging
|
|
5
|
3947
|
May 6, 2014
|
|
del
|
|
1
|
8909
|
May 6, 2014
|
|
[LIBgdx] Can't seem to get sound effects running
|
|
0
|
7531
|
May 6, 2014
|
|
del
|
|
0
|
8843
|
May 6, 2014
|
|
Game developers on youtube
|
|
2
|
1493
|
May 6, 2014
|
|
Game engine? what is that?
|
|
2
|
1991
|
May 6, 2014
|
|
Game developers on youtube
|
|
0
|
1492
|
May 6, 2014
|
|
Game engine? what is that?
|
|
0
|
2022
|
May 6, 2014
|
|
MakerBot 2D
|
|
5
|
5532
|
May 6, 2014
|
|
[LWJGL] Loading multiple Textures
|
|
0
|
2175
|
May 6, 2014
|
|
Game Art resources
|
|
0
|
1978
|
May 6, 2014
|
|
[LWJGL] Basic texture velocity
|
|
28
|
10282
|
May 6, 2014
|