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LibGDX Radial fading shader effect within a moving area
|
|
1
|
1835
|
May 7, 2014
|
|
LibGDX Radial fading shader effect within a moving area
|
|
0
|
1814
|
May 7, 2014
|
|
Turn based combat turn order
|
|
0
|
1615
|
May 6, 2014
|
|
[LIBgdx] Can't seem to get sound effects running
|
|
19
|
8323
|
May 6, 2014
|
|
OpenGL functions straight from GPU
|
|
8
|
4022
|
May 6, 2014
|
|
[JAVA] Threads vs Timers
|
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0
|
2564
|
May 6, 2014
|
|
GL_INVALID_OPERATION when setting program uniform
|
|
0
|
1454
|
May 6, 2014
|
|
New feature: topic labels [solved]
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|
0
|
19142
|
May 6, 2014
|
|
[libGDX] libGDX Array object
|
|
3
|
5631
|
May 6, 2014
|
|
[LWJGL] Loading multiple Textures
|
|
6
|
2277
|
May 6, 2014
|
|
Game Art resources
|
|
4
|
1974
|
May 6, 2014
|
|
Are HashMaps bad for Entity-Component-System Architectures?
|
|
0
|
5194
|
May 6, 2014
|
|
[Libgdx] Changing Alpha of a sprite doesn't show when drawn
|
|
0
|
13003
|
May 6, 2014
|
|
[libGDX] libGDX Array object
|
|
0
|
5367
|
May 6, 2014
|
|
Collision detection and correction (Again, Javascript, not Java)
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|
2
|
3194
|
May 6, 2014
|
|
[LD29]Mission "Tank"
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|
2
|
3916
|
May 6, 2014
|
|
Online Card Game Architecture Design
|
|
2
|
2064
|
May 6, 2014
|
|
Collision detection and correction (Again, Javascript, not Java)
|
|
0
|
3204
|
May 6, 2014
|
|
[LibGDX] Player Movement lagging
|
|
5
|
3891
|
May 6, 2014
|
|
del
|
|
1
|
8867
|
May 6, 2014
|
|
[LIBgdx] Can't seem to get sound effects running
|
|
0
|
7502
|
May 6, 2014
|
|
del
|
|
0
|
8801
|
May 6, 2014
|
|
Game developers on youtube
|
|
2
|
1450
|
May 6, 2014
|
|
Game engine? what is that?
|
|
2
|
1946
|
May 6, 2014
|
|
Game developers on youtube
|
|
0
|
1447
|
May 6, 2014
|
|
Game engine? what is that?
|
|
0
|
1981
|
May 6, 2014
|
|
MakerBot 2D
|
|
5
|
5483
|
May 6, 2014
|
|
[LWJGL] Loading multiple Textures
|
|
0
|
2146
|
May 6, 2014
|
|
Game Art resources
|
|
0
|
1932
|
May 6, 2014
|
|
[LWJGL] Basic texture velocity
|
|
28
|
10121
|
May 6, 2014
|