|
LibGDX Radial fading shader effect within a moving area
|
|
1
|
1852
|
May 7, 2014
|
|
LibGDX Radial fading shader effect within a moving area
|
|
0
|
1827
|
May 7, 2014
|
|
Turn based combat turn order
|
|
0
|
1627
|
May 6, 2014
|
|
[LIBgdx] Can't seem to get sound effects running
|
|
19
|
8363
|
May 6, 2014
|
|
OpenGL functions straight from GPU
|
|
8
|
4044
|
May 6, 2014
|
|
[JAVA] Threads vs Timers
|
|
0
|
2582
|
May 6, 2014
|
|
GL_INVALID_OPERATION when setting program uniform
|
|
0
|
1485
|
May 6, 2014
|
|
New feature: topic labels [solved]
|
|
0
|
19158
|
May 6, 2014
|
|
[libGDX] libGDX Array object
|
|
3
|
5643
|
May 6, 2014
|
|
[LWJGL] Loading multiple Textures
|
|
6
|
2290
|
May 6, 2014
|
|
Game Art resources
|
|
4
|
1993
|
May 6, 2014
|
|
Are HashMaps bad for Entity-Component-System Architectures?
|
|
0
|
5205
|
May 6, 2014
|
|
[Libgdx] Changing Alpha of a sprite doesn't show when drawn
|
|
0
|
13017
|
May 6, 2014
|
|
[libGDX] libGDX Array object
|
|
0
|
5378
|
May 6, 2014
|
|
Collision detection and correction (Again, Javascript, not Java)
|
|
2
|
3219
|
May 6, 2014
|
|
[LD29]Mission "Tank"
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|
2
|
3941
|
May 6, 2014
|
|
Online Card Game Architecture Design
|
|
2
|
2095
|
May 6, 2014
|
|
Collision detection and correction (Again, Javascript, not Java)
|
|
0
|
3226
|
May 6, 2014
|
|
[LibGDX] Player Movement lagging
|
|
5
|
3911
|
May 6, 2014
|
|
del
|
|
1
|
8885
|
May 6, 2014
|
|
[LIBgdx] Can't seem to get sound effects running
|
|
0
|
7515
|
May 6, 2014
|
|
del
|
|
0
|
8817
|
May 6, 2014
|
|
Game developers on youtube
|
|
2
|
1467
|
May 6, 2014
|
|
Game engine? what is that?
|
|
2
|
1967
|
May 6, 2014
|
|
Game developers on youtube
|
|
0
|
1467
|
May 6, 2014
|
|
Game engine? what is that?
|
|
0
|
1999
|
May 6, 2014
|
|
MakerBot 2D
|
|
5
|
5503
|
May 6, 2014
|
|
[LWJGL] Loading multiple Textures
|
|
0
|
2160
|
May 6, 2014
|
|
Game Art resources
|
|
0
|
1950
|
May 6, 2014
|
|
[LWJGL] Basic texture velocity
|
|
28
|
10140
|
May 6, 2014
|