Online networking question(s)
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0
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5695
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June 5, 2017
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Best - and currently active - networking lib?
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7
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9195
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May 2, 2017
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Best - and currently active - networking lib?
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0
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9065
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April 30, 2017
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Saving characters online.
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3
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5630
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April 8, 2017
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Saving characters online.
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0
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5621
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April 8, 2017
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Multiplayer game logic setup! (not asking for code)
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1
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3185
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March 13, 2017
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Multiplayer game logic setup! (not asking for code)
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0
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3122
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March 13, 2017
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[Solved] Need to pick your gentlemen/ladies's brains on something..
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2
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12223
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January 18, 2017
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[Solved] Need to pick your gentlemen/ladies's brains on something..
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0
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12175
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January 18, 2017
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Java getting serializer error with kryonet and slick2d?
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2
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12314
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December 2, 2016
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Java getting serializer error with kryonet and slick2d?
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0
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12215
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December 2, 2016
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How to convert this game into a multiplayer game?
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9
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8275
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December 1, 2016
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How to convert this game into a multiplayer game?
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0
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7611
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November 30, 2016
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Multiplayer Online System
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1
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7632
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November 10, 2016
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Multiplayer Online System
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0
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7619
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November 6, 2016
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Why Threads for the Client on the Server?
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13
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21985
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September 20, 2016
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Why Threads for the Client on the Server?
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0
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21828
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September 9, 2016
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Point2D is not [FIXED]
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0
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5578
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August 23, 2016
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Point2D is not [FIXED]
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0
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5623
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August 23, 2016
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Issues with synchronisation of player movement on a multiplayer server
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4
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5344
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August 10, 2016
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Issues with synchronisation of player movement on a multiplayer server
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0
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5354
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August 9, 2016
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Critique My Network Design
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12
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20050
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July 31, 2016
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Kryonet + Libgdx, keeping a list of players on server + client
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2
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4054
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July 31, 2016
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Kryonet + Libgdx, keeping a list of players on server + client
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0
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3843
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July 29, 2016
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Port Mapper port forwarding library
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3
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85692
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April 30, 2016
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Kryonet hosting? Where and how?
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10
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26331
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April 12, 2016
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Kryonet hosting? Where and how?
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0
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26001
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April 11, 2016
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Kryonet packet identifying
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5
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10107
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April 8, 2016
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Kryonet packet identifying
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0
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9849
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April 5, 2016
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Kryonet: Can I trust the client? (Beginner question)
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3
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3672
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April 3, 2016
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